Having that added height just built in to an optional stick is actually great. They provided me with some additional control, especially in games that required more precise aiming. I know that I used to love having grips on my Xbox 360 controller that gave them just a tad bit more height. I can certainly see the appeal of having these sort of customization options available. The other included optional stick is a slightly taller convex (looks like a dome) variant. One of the optional sticks is a slightly taller variant of the already present concave (dips down) design. With the faceplate off though, you can also optionally replace one or both of the analog sticks with a couple of bonus sticks that PowerA includes with this. The silver accents around the face buttons and the d-pad seem to be built into the controller base itself and are not customizable. These are only for the holes where the analog sticks go. First, you can swap out the default silver anti-friction rings with a pair of green ones that are included in the package. Once the faceplate is removed, you have a couple of different components that you can replace. Just like with the FightPad, this one is also held on to the body with some strong magnets. Being able to remove the faceplate also makes cleaning the controller a breeze should you ever need to. Fortunately, they do wipe away easily with a cloth. One small drawback to the faceplate is the fact that it makes smudges big and small stand out like a sore thumb. This faceplate is soft to the touch but still made out of plastic. In keeping with this customization theme, the Pro controller also has a removable faceplate, just like the FightPad. Though the paddles can be removed easily, their locking system ensured that they never once came out when used during normal gameplay. Maybe you only want one extra paddle or just one paddle on each side. You can also remove individual paddles from the pack if you desire. When not in use, the area on the back of the controller where the Pack typically goes is covered by a flat piece of plastic that locks into place. Use of this Pro Pack is optional and can be removed quite easily. As a bonus, these paddles will keep their button assignments even if the controller is unplugged from a power source. Anybody who has tried an Xbox One Elite controller or even a Steam Controller knows how useful these paddles can be in practice. You can now jump while still maintaining camera control on the right stick and character movement on the left stick. If, say, the A button is used to jump in a game, you can assign that button to a back paddle where the rest of your fingers are already situated when holding the controller normally. These paddles allow you to keep your thumbs on the analog sticks at all times. You could even, if you're feeling wild, assign all four paddles to be the same button. This means that you can assign four separate buttons to the paddles if you desire. Once it blinks, just hit the button you want to be programmed on to a paddle, then hit one of the four paddles on the back, and you're done. The light on the front of the controller will blink. Just hold down the "Program" button situated in the middle of the controller on the back for three seconds. This is all done without the use of additional software. These four metallic paddles can be programmed to mimic any other button on the controller. This then provides you with four additional paddle-like buttons. While much of what I just mentioned is standard fare, the Fusion Pro does include a couple of bonuses that more than make up for its $79.99 (USD) price.įirst off, the Fusion Pro includes a "Mappable Pro Pack." You can snap this attachment on to the back of the controller. This controller features a soft touch plastic faceplate, rubberized back, metallic accent rings, the same snap-lock USB cable from the FightPad, a 3.5mm audio jack on the bottom, injected rubber grips, dual rumble motors, magnetic impulse triggers, View and Menu buttons, functional Xbox button, and all of the usual features you expect from an officially licensed Xbox controller. Where the FightPad is focused on just one specific genre, the Fusion Pro is built to take on all types of games. That is about where the similarities end between these two drastically different peripherals. Much like its FightPad sibling, the Fusion Pro Wired Controller for Xbox One is also an officially licensed product from Microsoft.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |